๐ฑ What is Paseo Verde?
Paseo Verde is a homemade game platform โ a little bit like Roblox, but
built from scratch by our family. It's a hub where you can log in, browse a growing
shelf of mini games, jump into multiplayer rooms with friends, earn points, and climb
the leaderboards.
Every game lives in its own folder and plugs into a shared toolkit that handles the
tricky parts โ logins, rooms, real-time multiplayer, scores, and settings โ so new games
are quick to add. It runs on Node.js, Socket.io, and Supabase, and it's all written in
plain HTML and JavaScript so it stays easy to read and learn from.
More than a website, it's a learning project: a place for the founders to
practice real software engineering by shipping real games that real people play.
๐ฏ The bigger goal
Paseo Verde is a learning project dressed up as a game site. Instead of learning from a
textbook, Anderson and Oliver build games that people actually play โ and along the way they
pick up the same skills professional software teams (and small businesses) use every day:
๐ป
Software development & the SDLC
Planning a feature, building it, testing it, then shipping it โ the whole software
development life cycle, one small step at a time.
๐ฟ
GitHub & teamwork
Every change goes on a branch, into a pull request, gets reviewed, then merged โ
exactly how real engineering teams ship code together.
๐งฉ
Full-stack engineering
Game screens in HTML, Canvas, and JavaScript; a Node.js + Socket.io server for live
multiplayer; and a Supabase database holding it all together.
๐ค
Working with AI
Using AI to generate game content โ like quiz questions and drawings โ and learning to
do it safely, with secret keys kept on the server.
๐ฎ
Game design
Making games fun, fair, and easy to pick up โ tuning difficulty, scoring, and controls
(including touch controls so they work on phones).
๐ฃ
Getting players (user acquisition)
Sharing games with friends and family, and learning what makes someone want to try
something new.
๐
Keeping players (retention)
Points, leaderboards, and achievements that give people a reason to come back and keep
playing.
๐ฌ
Customer service
Listening to players, fixing bugs, and acting on feedback โ because a real product is
never truly "done."
๐พ Meet the Founders
Anderson Chau
Co-Founder
Drummer ๐ฅ, bookworm ๐, and full-time Minecraft architect. Anderson can go from a drum
solo to a 300-page novel to a giant pixel city before dinner โ and somewhere in there
he's always dreaming up the next game to drop into Paseo Verde.
๐ andersonchau.com
Oliver Chau
Co-Founder
Math whiz ๐งฎ and puzzle-slayer. Oliver treats tricky game logic like a boss battle โ
and usually wins. When he's not engineering the next feature, you'll find him deep in a
Minecraft build, quietly plotting his next big idea.
๐ oliverkchau.com
โ Back to the games